State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Third Person Games in Latin America Q4 2022

Discover the performance trends of the top 5 third-person games in Latin America during Q4 2022, including weekly downloads, revenue, and active users.

Top 5 Third Person Games in Latin America Q4 2022

In the fourth quarter of 2022, the top five third-person games in Latin America showcased intriguing performance trends across various metrics. Here's a closer look at how these popular games fared in terms of weekly downloads, revenue, and active users.

Free Fire: 7th Anniversary by Garena International I had a strong presence. Weekly revenue started at around $1.4M in late September and fluctuated slightly before peaking at approximately $1.8M in the week of December 19. Weekly downloads were robust, beginning at 1.2M and reaching a high of about 1.8M in the final week of December. Active users saw a steady increase, starting at 42.7M and climbing to an impressive 54.9M by the end of the quarter.

Stumble Guys from Scopely experienced varied trends. Weekly revenue peaked at around $370K in early October but saw a decline, settling at roughly $268K by the end of December. Downloads were highest at 1.2M in late September, dipping to around 685K at the end of November, and rising again to 1.1M in December. Active users decreased from 7.3M to 4.9M through November but rebounded to 6.4M in the last week of December.

Subway Surfers by SYBO Games showed consistent performance. Revenue was modest, peaking at approximately $26K in mid-October. Downloads remained stable, starting at 934K and rising to about 1.2M in the final week of December. Active users saw a decline from 77.9M to 46M over the quarter.

Gangster Hero from Zego Studio, despite having no revenue data, displayed significant user engagement. Downloads started at 1.4M in late September but dropped to around 101K by the end of December. Active users, however, increased from 2.2M to 7.4M over the same period.

Race Master 3D - Car Racing by SayGames Ltd showed stable growth. Weekly revenue was modest, peaking at around $2.3K in mid-December. Downloads saw an upward trend, beginning at 391K and reaching 612K by the end of the quarter. Active users followed a similar pattern, rising from 2.7M to nearly 2.9M.

These insights, sourced from Sensor Tower, highlight the dynamic landscape of third-person games in Latin America. For more detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023